Abstract by Sterling Long
Gaming is underutilized in computer science education. One of the main reasons for this is because it is difficult to build engaging and effective games that allow for "hands-on" creativity and problem solving. We present the Purposeful Gaming Framework - a system that allows developers to simply and effectively create engaging games that require users to learn how to program in order to progress. We believe that such games can help people be more motivated and successful in obtaining an education in computer science.