BYU

Abstract by Nate Swinney

Personal Infomation


Presenter's Name

Nate Swinney

Co-Presenters

None

Degree Level

Undergraduate

Co-Authors

None

Abstract Infomation


Department

Computer Science

Faculty Advisor

Seth Holladay

Title

Video Game Graphics

Abstract

Creating a video game is a multifaceted project that requires specializations from programing to concept art. Our group has worked on the technical side of art for the 2017 BYU video game project Beatboxers. Our group has researched shader programming, rigging, cascade particle systems, and art direction. We will discuss the importance of each of these disciplines in creating our finished game.

I don't know why but this page will not allow me to submit if I try to add additional presenters, but they exist and they are: Vanessa Palmer, Shannon Lyman, and Patrick Spencer